Showing posts with label Feudal World. Show all posts
Showing posts with label Feudal World. Show all posts

Sunday, January 17, 2021

Amazonia

 


Amazonia is a feudal world, located in the heart of the Jericho Sector. Or is it? It doesn't appear on any star charts, it's location a well-kept secret known only to Barotta and a few select navigators. It could be anywhere, really. Well, not anywhere, but somewhere close but not necessarily in the sector.

The planet is as verdant as it is rich in minerals, not quite the paradise that Carmyn is, but well within the parameter of the garden world. The planet is ruled by fierce tribes of female warriors who compete with the dangerous fauna (see the Gene-which entry) and each other at every turn. The greatest warriors are invited to dine with the gods in their hallowed halls and often return pregnant. 

From the ranks of these demi-god children rise the finest champions Amazonia has to offer. If they show promise, they will be invited while still in adolescence, not to dine with the gods, but to dwell among them, to wage war in their name, out between the stars.

In addition to the 2nd Legion's recruiting grounds, there are several hidden complexes, located in remote and inaccessible places, where the Gene-witch and others labor for the Legion. The tribes know nothing of these places.

Amazonia has long had three small moons. Recently, a fourth moon, the Dragon Moon, started circling the planet. Since its arrival, the gods have walked in mortal lands on several occasions, and the number of girls putting on the mantle of the star-warriors has increased ten-fold.

Friday, May 1, 2020

Karbera (Feudal World)

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Karbera is a Feudal World that's undergoing a rapid industrial revolution. It was cataloged less than 50 years ago due to its obscure location beyond Ossua. It was never fully claimed by the Imperium, but a small orbital station was left there to monitor the situation. In that time two major continent-spanning wars have gripped the world, and the technological progress has been nothing short of astounding. From air balloons to fixed-wing aircraft. From full-rigged sailing ships to ironclad steam-ships. From muzzleloaders to rudimentary breechloading rifles. The death toll has been equally impressive: full 25% of the world's population have died in battle, or of diseases and famine.

Wednesday, April 29, 2020

Athertran III (Feudal World)

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Athertran III is an earth-like world at the very edge of the Acheros Salient. The entire world is locked into an indefinite Medieval period, so no radio communication or other emissions were detected by the Crusade's auguries. Furthermore, no yellow life-giving star had ever been recorded in that area, let alone a fertile world, so the augur-seers weren't really looking. 

Given the primitive state of affairs, the planet almost went undetected, until the astropathic choir on Wrath started hearing voices in the void. Scouts were sent to investigate the source of the signal: they found Athertran III.

The world seemed ripe for compliance and colonization... except for one thing: in between petty warring human kingdoms could be found the feudal realms of Eldar, Orks, Tau, and other creatures. So instead of colonization, the Inquisition started an investigation, suspecting dark forces were at play.


Wednesday, February 26, 2020

Tabius Rasa (Feudal World, Acheros Salient)

From the surface of an alien planet. - Imgur

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Tabius Rasa is the name of both a star system within the Jericho Reach, and the only habitable planet within it. This Feudal World bears the presence of Humanity with grave reluctance.

Its vast oceans of water are high in phosphates and potassium salts, which require extensive filtration prior to consumption. The planet's weather is dramatic; likely due to the tidal effects of its four moons, with surface winds frequently exceeding 150 kilometers per hour. These storms constantly scour the surface, leaving worn rocks and short, reedy plant life.

Many of their communities are built in the canyons and foothills of mountains that can protect them from the wind. Others have moved to subterranean life, escaping the weather completely. Over the millennia, they have lost virtually all of the advanced technology that carried their ancestors to the planet. By necessity, these survivors have developed agricultural techniques and water filtration systems that exploit the native resources.

The planet's mineral resources are skewed away from metallic substances, and none of the surface plants are harvestable for hardwoods. Bone, rock, and coral are used in place of metals. Sub-aquatic plants are harvested for dense reeds that the natives process into a hardwood substitute.

Between the limited resources and the difficult weather, some consider it a miracle that the colony has survived.

The humans of Tabius Rasa are technologically primitive, but have established a stable society that seems free of Warp-taint (given the proximity to the Hadex Anomaly this is surprising). There is very little internal conflict on Tabius Rasa, which is rare for a feudal society. The planet has also escaped the worst depredations of Chaos reavers.

The natives are often found accompanied by reptilian companions, which they call "Drahkens." These Xenos creatures are a six-limbed, reptilian species that grow up to a meter in body length with a long tail. According to texts found in the Deathwatch librarium of Watch-fortress Erioch, the Drahkens may be both sentient and psychically attuned.