Showing posts with label Tau. Show all posts
Showing posts with label Tau. Show all posts

Wednesday, May 6, 2020

Aun'Ui Velk'Han Tu'Lur Tu'Kutur (Tau Ambassador)

Ethereal by Ignyte-creative on DeviantArt

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Tu'lur Tu'Kutur is the Tau Ethereal ambassador of the Velk'Han Sept to the Jericho Sector. His personal name means something like Great Personal Integrity and Unflinching Will, while his title can best be translated as Prelate (or possibly just Ambassador) of the Kingdom of the Broken Star-paths.

He was the one that negotiated the release of hostages on Argoth and oversaw the establishment of diplomatic relations, the Maw trade route, and the expulsion of humans from Tau-held worlds. He's currently residing on Carmyn where the embassy is located. He's accompanied Barotta on diplomatic missions several times.

He's a hard Xenos to read, both in terms of body language (aliens all look the same, don't they) and psychically (his alien mind is just full of gibberish). What you cannot understand you should never trust. On the other hand, if actions speak louder than words, he's been a lost useful connection for the Jericho Sector. So what's more important? Trust or profit?

Monday, May 4, 2020

Spite (Fortress World)


Ruin City -- Wei Gao | Futuristic city, Ruined city, Post ...

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Spite was a Fortress World from which Lord Commander Sebiascor Ebongrave marshaled the forces under his command against the Tau. This world was a heavily settled and industrialized but was left in ruins following a Tau counteroffensive that involved a massive uprising of human malcontents (widely believed to have been supported by the Tau). The Tau did not, however, stay to claim the world, but moved on to other targets.

The system was still being fought over by the remnants of Imperial loyalists and Tau-sympathetic rebels when Barotta arrived. The civil war between "Imperials" and "Tau-lovers" has died down, largely thanks to Barotta. An uneasy truce is in effect, but bloodshed could resume at the drop of a feather.

The planet itself is a fairly nice affair, where humans can comfortably walk around without protective gear, and even live off the land. In terms of resources, it's meager fare indeed. With enough settlers, it could become a prosperous world. Some human refugees from Tau-held worlds have arrived over the past few years, but the planet could take many more.

Rheelas (Mining World)


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Rheelas is a Mining World in the Canis Salient. It was quarantined by Lord Ebongrave alongside Kaggeran and Argoth (it was deemed tainted by the Tau, but too valuable for Exterminatus).

Unable to support its population without food imports, this mining world suffered greatly from the decades-long blockade of the Quarantined Worlds. Most of the mines and refineries fell into disrepair, as workers slowly died off due to starvation. Despite the blockade, a few Rogue Traders traded food and weapons to the world, in return for whatever minerals the warlike miners could provide.

When Barotta arrived to break the quarantine, each mine complex had become an isolated feudal state, warring endlessly with its neighbors over dwindling resources. Rather than use force, Barotta proposed the food for resources program, which the warlords all accepted with a minimum of violent persuasion.

Rheelas has resumed exports to Argoth and is quickly becoming that planet's main supplier of everything from common ores to exotic materials. Old enmities die slow, however, and the local mine-lords are not above engaging in a little internecine strife over particularly rich ore deposits. The world is one of the destinations for humans expelled from the Tau Sept.

Kaggeran (Agri World)

Great Big Nature captures the never-ending migration of wildebeest ...

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Kaggeran is an Agri World in the Canis Salient. It was quarantined by Lord Ebongrave alongside Kaggeran and Argoth (it was deemed tainted by the Tau, but too valuable for Exterminatus).

When the quarantine hit, Kaggeran became a world without purpose. Without anyone to export to, Kaggeran's endless fields became desolate and weed-choked, and the massive grox herds dwindled and turned feral. Countless desperate agri-workers flocked to the planet's cities, swelling the endless slums, and providing a massive pool of recruits for the armies of countless petty warlords and kings.

When Barotta arrived to lift the quarantine, he found a world that, despite its agricultural resources, was starving, as its fields lay fallow and its workers had become warriors, fighting over scraps of food and dwindling technological resources. Barotta offered weapons and luxuries for the warlords that could provide him with agricultural produce. And death to those that did not.

Kaggeran is slowly but surely regaining its feet. In a generation or two, it could be back to where it was before Lord Commander Ebongrave consigned it to a slow, wasting death. Much of its exports go to Argoth, but grox meat reaches every part of Barotta's great domain. The world is one of the destinations for humans expelled from the Tau Sept.

Argoth (Hive World)

Desolate Futuristic Industrial Landscape #1051719 - PNG Images - PNGio

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At the time of the Achilus Crusade, Argoth was a minor hive world found to be trafficking with the Tau. The Greater Good was worming its way into the hearts and minds of the people - even some of the nobles. When Lord Commander Ebongrave was forced to focus on the Greyhell Front, he declared the system off-limits and deployed a vast array of automated defenses to keep out any Tau infiltrators. 

By the time Barotta arrived, the system had suffered horribly for decades, as the Imperium's blockade had starved the planet of food and resources. Cannibalism was as common as unemployment, several hives had collapsed completely, leaving only a handful in working order. Ironically it turned out that one hive city, where the Tau still held sway, had managed not only to survive but prosper to some degree.

Argoth is now the industrial and technological heart of the Jericho Sector. Its hives are filling up, in no small part by humans expelled from Tau-held worlds, it's industries are gearing up, and in orbit, great battlefleets are being constructed. The Adeptus Mechanicus has a great deal of influence here, with one entire hive given over to the Archmagos of Jericho, Hextrix of the Lathes.

The Tau are gone* from the world now, but curiously, the people of Argoth are among the most united and easily governed citizens of the Jericho Sector. They do not talk openly about the Greater Good, but something they call the Common Cause.

* The are not completely gone but are still present in Hive Decimus, where they help to keep the wheels of industry and trade going. Their leader is the female Etheral Aun'La Velk'Han Tai'la Mont'yr (which could be translated as the Bloody-handed Human-loving Princess of the Kingdom of the Broken Star-paths), or Lady Tai'la for short.

Wednesday, April 29, 2020

Athertran III (Feudal World)

Battle Fantasy Art wallpapers | Battle Fantasy Art stock photos

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Athertran III is an earth-like world at the very edge of the Acheros Salient. The entire world is locked into an indefinite Medieval period, so no radio communication or other emissions were detected by the Crusade's auguries. Furthermore, no yellow life-giving star had ever been recorded in that area, let alone a fertile world, so the augur-seers weren't really looking. 

Given the primitive state of affairs, the planet almost went undetected, until the astropathic choir on Wrath started hearing voices in the void. Scouts were sent to investigate the source of the signal: they found Athertran III.

The world seemed ripe for compliance and colonization... except for one thing: in between petty warring human kingdoms could be found the feudal realms of Eldar, Orks, Tau, and other creatures. So instead of colonization, the Inquisition started an investigation, suspecting dark forces were at play.


Monday, April 27, 2020

Velk'Han Sept (Tau Empire)

Tau in Combat Warhammer 40k ART - YouTube

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The "Velk'Han Sept" is the Xenos' name for the Tau Empire's settlements around the Black Reef.

Its capital world is Tsua'Malor, located beyond the Reef. The Sept is known to control at least 10 worlds, but there could be more. Some may still have renegade human populations, filthy traitors that have forsaken the God-Emperor in favor of "the Greater Good." Kroots and Vespids are also present in large numbers, and maybe other degenerate races as well.

The Tau had extended their influence almost to the Well of Night when the Achilus Crusade was launched. Initially, the forces of the Imperium quickly pushed the Xenos back, until Tau resistance stiffened, and the Greyhell Front stabilized.

After Hethgard, the Tau began a cautious advance, mostly bypassing the worlds of the Greyhell front and other firmly human-controlled worlds. Meeting little resistance, they pushed all the way to the Gate, seized control of it, and moved into the Calixis Sector.

Sunday, April 26, 2020

The Black Reef

3D animation of space flight through space towards blue nebula ...

The Reach is littered with celestial perils from the Slinnar Deep Gulfs to the Hadex Anomaly, a combination of stellar debris and void-born chaos so common in the far galactic east. Among these wild zones, the Black Reef stands as a briar patch of gravitational madness effectively closing off an entire area of space.

Located at the extreme edge of the Canis Salient on the coreward rim of the sector, it has for decades been a natural shield against the Achilus Crusade's advance, providing the outposts of the T'au Empire in the Reach with a solid edifice against attack.

Bordered by the T'au worlds of Tsua'Malor, Krrk'tikit, and Iphigenia, the Black Reef is practically impassable to voidships, its gravity storms reaching into the Warp itself, fouling Warp routes and disturbing the Immaterium, forcing vessels to return to realspace and face the anomaly's brutal power.

The T'au have made extensive use of this barrier to shield their worlds from assault and have created their defensive line to either side, confident that no Imperial battlegroup could hope to cross it alive.

The Black Reef is far more than a mere celestial hazard, however, and over the years both the Humans and the T'au have made attempts to determine its purpose and perhaps what lies at its core.

It is known to both sides that it covers a number of ancient systems and perhaps hides the remains of some long lost civilization, one that predates both the T'au and the Imperial presence in the sector.

Sunday, April 19, 2020

Worlds of the Greyhell Front (Canis Salient)

Ash-choked Ravacene

The Greyhell Front was a belt of worlds where the Astra Militarum and Imperial Navy were struggling to establish footholds closer to T'au space. Unlike earlier encounters with the Tau along the Canis Salient, the Greyhell front became a major warzone.

The Imperium's armies were opposed in this by many auxiliaries, but most of all by Fire Warrior cadres. Chief among the auxiliaries were legions of Kroot. The Kroot's capacity to rapidly evolve according to the genetic material they absorb has led to the development of many new strains of Kroot along the Greyhell Front. 

Human collaborators also appeared in some numbers, leading to a paranoid atmosphere where any squadmate could potentially be an infiltrator sent by the other side. Lord Commander Ebongrave's purges on the Greyhell Front became the stuff of dark legend, and some joked that an Imperial Guardsman was almost as likely to be executed by their own side as to be killed by the xenos.

The Greyhell Front was regarded as a meat grinder by the troops serving there, but Lord Commander Ebongrave was adamant that only by forcing through the front and reaching Tau space could the crusade push on into a direct assault on the Velk'Han Sept. In spite of the thinly stretched nature of Imperial forces in the Canis Salient, Ebongrave refused any suggestion that Imperial forces should withdraw from the Greyhell Front. The Lord Commander was last seen boarding his Battleship, the Murder of Innocents, course set for the Greyhell front for "the final push."

The current status of the Greyhell isn't fully known. No Imperial ships have visited for decades, and the Tau are said to have pulled out of the area.

Notable worlds of the Greyhell Front:

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Baraban (Feral/Xenos World): Barabanis a is huge, verdant world under the control of the T'au Empire's Velk'Han Sept. Its ownership was contested by the Astra Militarum forces of the Achilus Crusade. The pretext for the invasion was "liberation of Baraban's native human population." It is not known if Baraban actually has any human native population, of it Ebongrave's staff made that up to "galvanize the hearts and minds of our noble warriors."

The war on Baraban was a conventional one, with battle lines of trenches and fortifications, attacks and counterattacks, as each side tried to push the other back. The planet's endless temperate forests were home not only to huge Vespid and Kroot armies, but to spectral presences that prey on the sanity of the Imperial Guardsmen fighting there. Apparently the "Ghosts of Baraban" caused similar problems for the Tau, with Vespids becoming homicidal and Kroots devolving into strains useless for battle.

Bekrin (Shrine/Quarnatined World): Bekrin was a Shrine World, the capital planet of the ancient Ecclesiarchy diocese covering much of what is now the Achilus Crusade's Canis Salient in the Jericho Reach. The Tau had little influence on Bekrin, and not for lack of trying. With the coming of the Crusade, Bekrin was incorporated into the Imperium once again, offering a forward base of operations for Ebongrave's warriors.

Unfortunately, a tendril of Hive Fleet Dagon, approached Bekrin. The planet's million-strong clergy evacuated the world to escape the approaching Tyranids, and though the Tyranids were deflected at Oertha, and never reached Bekrin, the planet's shrines and temples remained empty.

The Adeptus Ministorum petitioned Lord Commander Sebiascor Ebongrave to reclaim Bekrin many times. Ebongrave, for reasons unknown, has bluntly refused at every turn, and even proclaimed Bekrin a Quarantined World. No one knows why, though there is no shortage of speculation about what horrible sights might be found among Bekrin's fabled natural beauty and gilded temple-cities.

To some, Bekrin is an example of Ebongrave's paranoia, but others insist that there must be something terribly wrong with the planet. In any case, no official word on Bekrin has been forthcoming in more than forty standard years.

Dakinor (Dead World): Dakinor is a gas giant within tin the Canis Salient. It is surrounded by an orbiting shell of mineral-rich planetoids caught in its vast gravity. Classified as a Dead World by the Imperium, the planet itself is uninhabitable like all gas giants, but its asteroids are being fought over by the Astra Militarum and a host of fanatics following a death cult of the Imperial Creed calling itself the "Gilded Torment."

The Torment has absorbed almost the whole population, and has daughter cults on many worlds of the Greyhell Front's warzone, which task their followers with joining the struggle on Dakinor. The Gilded Torment's goal appears to be to cause and suffer violent death in the name of the God-Emperor, who is worshipped in such a debased and vile form that all followers of the Torment have been declared Excommunicate.

Astra Militarum analysts suspect that the T'au have somehow created the Torment, an impression hardly reduced by the Kroot mercenaries appearing in the employ of the death cult. Whatever the Gilded Torment really wants, the fight against the cult is a bitter and hateful one. The Astra Militarum mounts asteroid-hopping operations where each new planetoid is assaulted in lethal thin-atmosphere, low-gravity conditions.

Ravacene (Death World): Ravacene is a volcanic jungle-covered world within the Canis Salient. Ravacene's ecology is based on the volcanoes covering its single, planet-wide continent. The toxic ash spewed by these volcanoes feeds the dense, black-grey jungles covering its plains and valleys. The jungles proved resistant to the most enthusiastic attempts to burn or defoliate them.

The world was heavily contested by the Imperium and the T'au Empire's Kroot forces. For the troops of the Astra Militarum, few assignments were less welcomed than a posting to Ravacene. The ash-choked forests of this world are said to have given the Greyhell Front its name, and the Imperial Guard battling to wipe out the Kroot on this world fight a bleak, horrific battle against the planet and their alien foes alike. Ravacene chewed through Astra Militarum regiments at an appalling rate. Only Death World veteran regiments could expect to last more than a few solar weeks before being withdrawn. It is highly unlikely than any humans are still alive on the surface of Ravacene.

The Astra Militarum's objectives on Ravacene were simple. Ravacene was ideally placed to act as a staging post for a push into T'au space in the Reach, and its several moonlets would make ideal orbital dockyards for the voidships of the Imperial Navy. Before the planet could be used in this way, the Kroot presence on its surface had to be exterminated. The nature of the terrain means that this had to be carried out on the ground by, one Kroot at a time, no matter how many Guardsmen it takes. 

For their part, the Tau simply wished to deny the Imperium use of Ravacene, so they deployed vast numbers of Kroot. These foul Xenos mercenaries evolved during their time on the world to match the ash jungles of Ravacene through the use of their ability to alter their genomes by ingesting other species' DNA. There could still be a considerable number of Kroot on the surface.

Veren (Feral/Xenos World): Veren was a human-inhabited Feral World under the "protection" of the T'au Empire's Velk'Han Sept. For reasons that Imperial forces could never ascertain, the Tau were very interested in keeping the Imperium from conquering Veren. The planet, a world of glassy black mountains and shallow oceans teeming with corals and algal blooms, is of little obvious strategic value.

Stable Warp-routes from the vicinity of Veren end at the Black Reef, so the planet would be of no use for staging an attack on Tsua'Malor. Nevertheless, the expeditionary force sent to scout the world was immediately opposed by Tau Hunter Cadres attacking in force.

Lord Commander Sebiascor Ebongrave was convinced that something important was hidden on Veren. Sending so many Tau to defend it proved its importance in his eyes. His analysts tried persuading him otherwise, that it was a trick of the Tau to draw attention away from other, more important battles. But the Lord Commander would have none of their cowardice. Ebongrave ordered Veren to be captured and held, but the T'au knew the planet very well, and defended it with great skill and determination. Although the Imperum's forces eventually gained the upper hand, the world was never truly conquered.

Thursday, April 16, 2020

Pelegius (Unclassified World, Canis Salient)

Planet (The Caretaker) | Tardis | Fandom

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Pelegius is an officially unclassified planet located in the Jericho Reach. Located only a short distance behind the Greyhell Front of the Achilus Crusade, Pelegius has been contested by T'au expeditions and Imperial crusaders alike for solar decades. The planet's wealth of natural resources means that both sides regard it as extremely valuable, yet that same worth has resulted in a world which is inimical to Human or T'au life. 

If rumors are to be believed, however, it is not merely mineral resources that has drawn the gaze of Human and T'au alike to Pelegius, and it is not merely the toxin-saturated, irradiated environment that poses a threat to those who seek to claim this bounteous world. Who knows what treasures - and horrors - await beneath the sands of this hellish death world?